XG Proyect

BuildingsEntity extends Entity
in package

BuildingsEntity Class

Tags
category

Entity

author

XG Proyect Team

license

http://www.xgproyect.org XG Proyect

link
http://www.xgproyect.org
version
3.1.0

Table of Contents

$data  : array<string|int, mixed>
__construct()  : void
Constructor
getBuildingAllyDeposit()  : int
Return the building ally deposit level
getBuildingCrystalMine()  : int
Return the building crystal mine level
getBuildingCrystalStore()  : int
Return the building crystal store level
getBuildingDeuteriumSintetizer()  : int
Return the building deuterium sintetizer level
getBuildingDeuteriumStore()  : int
Return the building deuterium tank level
getBuildingFusionReactor()  : int
Return the building fusion reactor level
getBuildingHangar()  : int
Return the building hangar level
getBuildingId()  : int
Return the building id
getBuildingJumpGate()  : int
Return the building jump gate level
getBuildingLaboratory()  : int
Return the building laboratory level
getBuildingMetalMine()  : int
Return the building metal mine level
getBuildingMetalStore()  : int
Return the building metal store level
getBuildingMissileSilo()  : int
Return the building missile silo level
getBuildingMondbasis()  : int
Return the building mondbasis level
getBuildingNanoFactory()  : int
Return the building nano factory level
getBuildingPhalanx()  : int
Return the building phalanx level
getBuildingPlanetId()  : int
Return the building planet id
getBuildingRobotFactory()  : int
Return the building robot factory level
getBuildingSolarPlant()  : int
Return the building solar plant level
getBuildingTerraformer()  : int
Return the building terraformer level
setData()  : void
Set the current data

Properties

$data

protected array<string|int, mixed> $data = []

Methods

__construct()

Constructor

public __construct(array<string|int, mixed> $data) : void
Parameters
$data : array<string|int, mixed>

Data

Return values
void

getBuildingAllyDeposit()

Return the building ally deposit level

public getBuildingAllyDeposit() : int
Return values
int

getBuildingCrystalMine()

Return the building crystal mine level

public getBuildingCrystalMine() : int
Return values
int

getBuildingCrystalStore()

Return the building crystal store level

public getBuildingCrystalStore() : int
Return values
int

getBuildingDeuteriumSintetizer()

Return the building deuterium sintetizer level

public getBuildingDeuteriumSintetizer() : int
Return values
int

getBuildingDeuteriumStore()

Return the building deuterium tank level

public getBuildingDeuteriumStore() : int
Return values
int

getBuildingFusionReactor()

Return the building fusion reactor level

public getBuildingFusionReactor() : int
Return values
int

getBuildingHangar()

Return the building hangar level

public getBuildingHangar() : int
Return values
int

getBuildingId()

Return the building id

public getBuildingId() : int
Return values
int

getBuildingJumpGate()

Return the building jump gate level

public getBuildingJumpGate() : int
Return values
int

getBuildingLaboratory()

Return the building laboratory level

public getBuildingLaboratory() : int
Return values
int

getBuildingMetalMine()

Return the building metal mine level

public getBuildingMetalMine() : int
Return values
int

getBuildingMetalStore()

Return the building metal store level

public getBuildingMetalStore() : int
Return values
int

getBuildingMissileSilo()

Return the building missile silo level

public getBuildingMissileSilo() : int
Return values
int

getBuildingMondbasis()

Return the building mondbasis level

public getBuildingMondbasis() : int
Return values
int

getBuildingNanoFactory()

Return the building nano factory level

public getBuildingNanoFactory() : int
Return values
int

getBuildingPhalanx()

Return the building phalanx level

public getBuildingPhalanx() : int
Return values
int

getBuildingPlanetId()

Return the building planet id

public getBuildingPlanetId() : int
Return values
int

getBuildingRobotFactory()

Return the building robot factory level

public getBuildingRobotFactory() : int
Return values
int

getBuildingSolarPlant()

Return the building solar plant level

public getBuildingSolarPlant() : int
Return values
int

getBuildingTerraformer()

Return the building terraformer level

public getBuildingTerraformer() : int
Return values
int

setData()

Set the current data

private setData(array<string|int, mixed> $data) : void
Parameters
$data : array<string|int, mixed>

data

Tags
throws
Exception
Return values
void

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