XG Proyect

Fleet3 extends BaseController
in package

Fleet3 Class

Table of Contents

MODULE_ID  = 8
REDIRECT_TARGET  = 'game.php?page=fleet1'
$objects  : Objects
Contains the whole set of objects by request
$page  : Page
Contains the Page object
$planet  : array<string|int, mixed>
Contains the current planet data
$template  : Template
Contains the Template object
$user  : array<string|int, mixed>
Contains the current user data
$userLibrary  : User
Contains the User object
$_allowed_missions  : array<string|int, mixed>
$_current_mission  : int
$_research  : Fleets
__construct()  : mixed
Constructor
index()  : void
Users land here
loadLang()  : void
Load a language file using CI Library
loadModel()  : void
Load the provided model, support a dir path
getObjects()  : array<string|int, mixed>
Will be removed
getPlanetData()  : array<string|int, mixed>
Will be removed
getTemplate()  : array<string|int, mixed>
Will be removed
getUserData()  : array<string|int, mixed>
Will be removed
buildFleetBlock()  : array<string|int, mixed>
Build the fleet inputs block
buildMissionBlock()  : string
Build the missions block
buildPage()  : void
Build the page
buildStayBlock()  : string
Build the stay time block
buildTitleBlock()  : string
Build the title block
getAllowedMissions()  : array<string|int, mixed>
Get allowed missions per ship and option
getSessionShips()  : array<string|int, mixed>
Get the ships that were set in the session
isCurrentPlanet()  : bool
Check if it is the current planet
isFriendly()  : bool
Check if it is a friendly target
setInputsData()  : array<string|int, mixed>
Set inputs data
setUpFleets()  : void
Creates a new ships object that will handle all the ships creation methods and actions

Constants

MODULE_ID

public int MODULE_ID = 8

REDIRECT_TARGET

public string REDIRECT_TARGET = 'game.php?page=fleet1'

Properties

$planet

Contains the current planet data

protected array<string|int, mixed> $planet = []

$user

Contains the current user data

protected array<string|int, mixed> $user = []

$userLibrary

Contains the User object

protected User $userLibrary = null

$_allowed_missions

private array<string|int, mixed> $_allowed_missions = []

$_current_mission

private int $_current_mission = 0

$_research

private Fleets $_research = null

Methods

__construct()

Constructor

public __construct() : mixed
Return values
mixed

index()

Users land here

public index() : void
Return values
void

loadLang()

Load a language file using CI Library

public loadLang(string|array<string|int, mixed> $language_file) : void
Parameters
$language_file : string|array<string|int, mixed>
Return values
void

loadModel()

Load the provided model, support a dir path

public loadModel(string $class) : void
Parameters
$class : string

Mandatory field, if not will throw an exception

Tags
throws
Exception
Return values
void

getObjects()

Will be removed

protected getObjects() : array<string|int, mixed>
Tags
deprecated

since 3.2.0 will be removed on 4.0.0

Return values
array<string|int, mixed>

getPlanetData()

Will be removed

protected getPlanetData() : array<string|int, mixed>
Tags
deprecated

since 3.2.0 will be removed on 4.0.0

Return values
array<string|int, mixed>

getTemplate()

Will be removed

protected getTemplate() : array<string|int, mixed>
Tags
deprecated

since 3.2.0 will be removed on 4.0.0

Return values
array<string|int, mixed>

getUserData()

Will be removed

protected getUserData() : array<string|int, mixed>
Tags
deprecated

since 3.2.0 will be removed on 4.0.0

Return values
array<string|int, mixed>

buildFleetBlock()

Build the fleet inputs block

private buildFleetBlock() : array<string|int, mixed>
Return values
array<string|int, mixed>

buildMissionBlock()

Build the missions block

private buildMissionBlock() : string
Return values
string

buildPage()

Build the page

private buildPage() : void
Return values
void

buildStayBlock()

Build the stay time block

private buildStayBlock() : string
Return values
string

buildTitleBlock()

Build the title block

private buildTitleBlock() : string
Return values
string

getAllowedMissions()

Get allowed missions per ship and option

private getAllowedMissions() : array<string|int, mixed>
Return values
array<string|int, mixed>

getSessionShips()

Get the ships that were set in the session

private getSessionShips() : array<string|int, mixed>
Return values
array<string|int, mixed>

isCurrentPlanet()

Check if it is the current planet

private isCurrentPlanet(array<string|int, mixed> $target) : bool
Parameters
$target : array<string|int, mixed>
Return values
bool

isFriendly()

Check if it is a friendly target

private isFriendly(array<string|int, mixed> $target_planet) : bool
Parameters
$target_planet : array<string|int, mixed>
Return values
bool

setInputsData()

Set inputs data

private setInputsData() : array<string|int, mixed>
Return values
array<string|int, mixed>

setUpFleets()

Creates a new ships object that will handle all the ships creation methods and actions

private setUpFleets() : void
Return values
void

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